As per Brenham, employing hybrid ray-traced reflections, using DXR (DirectX Raytracing) and SSLR (screen space local reflections), reportedly allows them “to support DXR even on mid-range hardware. This way players can enjoy ray tracing in scenarios where it’s impossible to use SSLR due to technology limitations.”
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Tuesday, 21 September 2021
Far Cry 6: Here's how PC will have an edge over consoles
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